Tuesday, April 13, 2010

Browser MMORPGs Will Get Better



Browser based MMORPGs are
going to get better and better. Right now, the only real drawback to
playing a browser game is the poor graphics. Personally, I like playing
strategy MMORPGs like Kingory and Empire
Craft
, but at times I do want a bit more from my games. I’m tired
of downloading MMORPGs, because my hard drive is starting to get full.
Games like The Chronicles of Spell Born, Runes of Magic and Allods
Online
are all 4+ GB big. If I install just one MMORPG a day, I’ll
my 120GB hard drive will fill up in less than a month.


The good thing about browser MMOs is that they don’t take up any
space. They aren’t all ‘dull’ either, as games like RuneScape
aren’t text based. Plus, games like Quake Live and Earth Eternal
have great graphics, and they run entirely on a web browser. I suspect
in the coming years, more and more MMORPGs will run on the browser.
Browsers games will get more and more sophisticated. Even demanding
games like Chrysis will run fluidly on web browsers, because all the CPU
and graphics processing occur in some computer farm in a remote
location. All of the visuals will be streamed through the net onto a
users web browser.


2D MMORPGs
will likely be the first to run on browsers and then 3D MMORPGs.
Flash based MMORPGs are also starting to appear. I had the chance to
play Pet Forest the
other day, and the game is remarkable. It actually looks a lot nicer
than both Myth War 2 Online
and Fairy Land Online, which are downloadable games. Browser games are
definitely the future.




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